Meet the motely crew that call themselves your partners.
These are the main characters of the game. The world revolves around them (
go read Adv! if you don't get the
Johann is the crown prince of Quarious, city-state and the capital of the
continent/country of Endless, even though he doesn't like to admit it. His
demeanor is slightly cynical, but not to a point where he becomes an annoyance.
Even with his dry wit, he's a pretty nice guy to be around as long as you get
to know him first.
December is a descendant of a legendary magician who was said to travel
with the hero who destroyed the dragons. As is tradition in the Al'Tair line,
she was taught the mystical arts of life energy manipulation and tried to find
her calling as a healer. Her training is far from complete, however.
While also playable in the game, their ambitions and goals differ from that
of Johann and December. You may select two of them to join you, but once chosen
they can never be changed!
Tatsuo is a student of the martial arts schools of the eastern continent
Cormire. A child with a natural affinity with flame, he signed on with a
martial arts school as a way to try and help him control his passions. As part
of his training, he had to seek some sort of success in the outside world.
Does his success lie with Johann?
Riana is a haphazard sorceress from the southern city Moria. Growing up
under the ever watchful eye of King Nosmo left her with a unquenchable
thirstfor the rest of the world, so one night she stole away and escaped to
Quarious. Her natural innate capability allows her to forge ice and lightning
from vapor; perhaps this ability might come in handy someday?
Reise was born into a generally nonviolent community, the northern capital
city of Kannis. Restlessness soon beckoned him to choose a path different from
the foresting and mining industry, and rather than follow the call to arms that
his older brother chose he obeyed the mysterious beckoning of archaic magic.
In all reality, one must teach themselves the intricate rituals so he set out
from his home to find the answers. His forte lie in fire and ice.
Roland has always had a love for swordplay. Early in his life while his
peers were playing with toy guns and tanks, he was playing with prop swords.
Since the artistry of the sword is rare in the western continent of Kadarius,
he left to seek his fortune elsewhere. Years of practice have honed his art so
he can wield two weapons at once, but as a sacrifice, he has no magical
affinity. Not that he needs it, of course.
The mere sight of Scarr is imposing, to say the least. Seeing any dragonman
- a rare breed of human and dragon - is usually enough to scare the living
daylights out of anyone stupid enough to cross his path. Scarr sells his girth
as a mercenary and because of his brute strength he can wield two weapons at
once, but his size limits the armor he can equip. But will his strength see
Johann through his adventures?
Pearl was born mute, and her parents cast her out at an early age.
Fortunately, she was adopted by a mysterious clan learned in the art of
spellweaving - casting spells through motion instead of voice. As Pearl came of
age she parted ways with the nomadic mages. Ever since, she has wandered the
world, looking for a good adventure. Maybe she'll find it now?
Important people who you'll meet as the story progresses. Some are good,
some are bad, and all of them play pivotal roles.
Johann's father and the king of Endless. As is tradition in Endless, he
placed his son Johann through the Trial of Adulthood on his 20th birthday. Part
of the trial is touring the world and finding one's true purpose in life - what
will Johann's ultimate purpose be?
Johann's younger sister by about eight years, and a near spitting image of
her late mother Lola. Even though she can't be with Johann on the front lines,
she is always at home cheering him on. She also seems to be more skilled at
the popular dice game than she initially lets on...
He sees all. He knows all. And he's extremely good at pissing off Johann.
He is The Master. He taught Cunning everything it knows (and it was all a pack
of lies, too), and he knows everything there is to know about the world and
what's going on. He's good to talk to if you're stuck assuming you can put
up with him, of course.
Sir Dawain Kedakai
Head of the army under Chancellor Raynes in Centaries. Years of practicing
his skills have brought him to the point of being nearly undefeatable in combat
- quite literally, a living legend. But where has he gone off to now?
King Nosmo XXI
The lord of the land in the southern continent. A man who tolerates no evil
and brings swift punishment in the midnight hours. Some would say that
sometimes he goes too far... but then again, those people are dangerous in the
One of Saris' most trusted allies, Ascheron is an archer by trade hired to
see to the training of the armies of Endless. Even though he is a hireling,
Saris often sends him on diplomatic missions to the four corners of the world.
A silver tounge can get a person quite far, after all.